Introduction
Circa is a language designed for live coding. We’ve built the language from scratch to be a fun, productive language that allows the coder to see the effects of their code in realtime. The runtime takes inspiration from Lisp and Smalltalk, where code is mutable data and the interpreter is heavily introspectable. The syntax is similar to Python and Ruby, but under the familiar syntax is a language with static typing, tamed side effects, and a few interesting tricks.
Improv is a graphical code editor that is being developed alongside Circa. This tool takes advantage of Circa’s unique features to create an interactive, visual environment for coding.
Current status
We’re working hard on releasing an interactive tool that will showcase the language. There’s no download available yet. Stay tuned and subscribe to Circa-announce if you’d like to be notified of updates.
Features
Reload code, preserve state
Most interpreted languages can already support the loading of new code at runtime, but one common problem is how to preserve the program’s current state. In some existing solutions, the only code that can be reloaded is stateless. Circa solves the problem by making state a first-class entity in the language, and it knows how to preserve state across a reload. Often one can write an entire program without ever restarting. See the article on inlined state for more information.
Metaprogramming and reflection
Compiled code is stored in a simple and normalized format, making reflection and code modification easy. A rich reflection API is built-in. Automatic code generation and refactoring is encouraged.
Introspectable
The interpreter is designed to be heavily introspectable, so you can poke at the internals and understand what it’s doing, why it’s doing it, and what it will do next.
Hybrid textual and visual programming
Code can be edited as text, or edited as a structured AST graph. Changes to the AST can be saved back to source text with no loss of comments or whitespace.
Designed for productivity
Here’s a laundry list of design decisions:
- C-like code semantics
- Runtime typing with optional static type inferrence
- Eager evaluation
- Values are immutable
- Code is stored as a data-flow graph
- Pluggable type system
- Written in C++
Embeddable
Accessible with a clean C API, one of the goals is to be Almost As Embeddable As Lua.
Open source
Source is available on Github, under the liberal MIT license.
Author
This project is a labor of love by Andrew Fischer, who has written C++ for so many years that he never wants to stop to recompile ever again. Found on Github as paulhodge and on Twitter as hodgepaul.